Post by SinSiew Dragonhunter on Sept 24, 2013 16:25:17 GMT
“Masters of Science and Nature, the devilish and the divine, alchemists ensure their livelihood through the transmogrification of mundane materials into wondrous waters─from curative concoctions to potent potables.
The Ul'dahn school only recently came to be recognized in scientific circles as a valid branch of alchemical orthodoxy. It is based on fundamental principles originating in the Near East tradition, but draws heavily upon esoteric elements of both Lalafellin herbalism and Miqo'te occultism as well.” —Game Description
Alchemist is a crafting or disciples of hand class that transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.
The Alchemist's Guild is located in Ul'dah.
To become an alchemist, talk to the alchemist's guild receptionist when you're level 10 or higher on another class.